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Kingdoms arose and many fell over
the passage of time. Years passed, and several of the
kingdoms became the mainstays of the realm. Sometimes
ruler ship passed from generation to generation;
sometimes a greater power or event would expand a
persons reign indefinitely. The inhabitants of these
kingdoms argue, war and constantly make life more
difficult on one another, with no end in sight.
Alliances are made and broken, just as conflict is
often started and only resolved with victory. The
following are the kingdoms found here:
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This kingdom is known for
protecting the common folk. Their swords are for hire,
so long as it is not an evil cause. Generally the
people of this land are not thieves nor are they evil.
Mages are heavily frowned upon, to the point of
execution at times. The common laws include protecting
and giving aid to all those in need of it, and to
always fight with honor. The castle is up on top of a
large hill, with a large wall surround the lower city
(commoners), then a wall surrounding the upper city
(nobles and rich folk), a wall around the Castle and a
keep within the castle. The kingdom is fairly young,
having started as a military unit. Ruler is only
removable by death or stepping down. The next in line
is his captain. This society is very militarily
organized.
- Armengar's
Questor
gives
Sapphire
Quest
Tokens
- Armengar's King is Zircon
Land of the clouds, this kingdom
floats high above the land. The ancient wars drove many
of the winged creatures up here to the clouds, which
have been magically enabled to bear the weight and
movement of the society above. The law of the land
dictates you must be able to fly around up here to
reside here, else you are an outcast. This area has
perfect weather, since it resides about the raging
elements below. The only real changes that take place
are magically cast. Leadership is democratic, picked
through a vote of elder council.
- Calararian's Questor gives
Crystal
Quest
Tokens
- Calararian's King is
Tsythor
Survival of the fittest is the
motto of this land. Warlike, savage and often cruel,
the people here have held their kingdom for many
generations. Ownership of the kingdom belongs to the
mightiest warrior. If a king accepts a challenge
offered to him, then he and the challenger duel to the
death, winner claiming the kingdom. Vast landscapes,
mostly made of mountains and plains, the people here
are a tough breed acclimated to the elements. The
castle is kept within the main city, surrounded by
gates and enforced by a sizable army.
-
Klevnone's Questor uses
Ruby
Quest
Tokens
-
Klevnone's Queen is Enthor
This land is a simple one, and
long ago beautiful. Since then it seems one disaster
after another has befallen the Cyn bloodline, and this
kingdom they have established. The lands began to rot
from within, much of the land becoming swamp over the
years. Several curses were known to fall upon areas as
well. Even the undead are said to walk in some places.
Yet through it all, the Cyn bloodline persevered and
shaped it. The castle is large and stands erect in the
city, which is also called Mesilena. Dark times come
over good people here, and have had a way of altering
some of them. Ruler ship has always been passed down
through the bloodlines, though a unanimous council vote
could remove the ruler, if they all also have a
replacement in mind as well. It would be very tough to
overthrow a leader except by force.
- Mesilena's Questor uses
Onyx
Quest
Tokens
- Mesilena's King is Leesil
This is a land of nature, where
trees and forestry make up most of the landscape. A
dark pall had once fallen over the heard of the woods,
though, corrupting the natural beauty of the land. The
people of the woods are reclusive by nature, seldom
venturing out into the rest of the world without good
reason. The people here have a tendency to make
themselves scarcely seen, hiding their homes in the
treetop and camouflaging themselves as much as
possible. A kind-hearted people, they are usually lead
by popular consent, the ruler staying as such as long
as the majority feels he should.
- Murkwood's Questor uses
Emerald
Quest
Tokens
- Murkwood's Queen is Thanxn
This kingdom is not one of much
dominance in the land and acts as a gateway to the
other kingdoms of the land. Very little is known about
the kingdom. What is known, is that after being
banished or when they leave from the other lands,
people often join the ranks of Tolin. Old stories have
told of Tolin once being magnificent and a true kingdom
that people could call home. But what happened to it,
nobody knows.
- Tolin's
Questor
uses
Topaz
Quest
Tokens
- Tolin is a lawless state
without leadership